When I was a kid, I played a lot of Warcraft II, and I loved it. The lore, the unit
Continue readingTag: Mechanics
Dev Log: Genre as Framework
I think pretty much everybody thinks of games in terms of genre. And, often, coming up with a unique concept
Continue readingDev Log: The Door Problem
One of the interesting things I’ve experienced developing a game within the framework of a well established genre (Metroidvania, in
Continue readingGetting a High Score in Wolfenstein 3D
When I was cutting my gaming teeth, the era of the arcade was almost over. While I played consoles mostly,
Continue readingRead the Wiki (Part 2)
So last time I was saying that a developer who is making a world to explore has a problem. He
Continue readingRead the Wiki (Part 1)
Dark Souls 1’s Ash Lake is my favorite location in the game; vast, haunting, mysterious. Visually it hearkens back to
Continue readingStories from Games (Part 2)
In an opera, the characters stand around for long periods of time singing. If you attempted to judge an opera
Continue reading